Here are some other advanced V-Sync proprietary technologies from NVIDIA and AMD that work better than normal V-Sync, by reducing input lag and latency to a much greater extent compared to standard V-Sync.
There are two ways to enable V-Sync for a game first is in the in-game graphics settings and the second one is in the graphics card driver settings using their control panel.
So, to conclude here, V-Sync works well when the frame rate is higher than the monitor’s refresh rate but it degrades performance to a much greater extent when the game frame rate falls below the monitor’s refresh rate, even slightly. because of the input lag that it induces, and it makes the gaming experience so much worse because players won’t be able to accurately target their enemies, as the accuracy gets compromised because of input delay or lag. Also, it is better to turn VSync off in high paced fast action games like CS:GO, Unreal Tournament etc. So, V-Sync is not a full-proof solution and it is only advantageous when the graphics card is quite powerful and is outputting more frames than the refresh rate. First of all, it adds some amount of input lag to your games, which means mouse movements and keyboard inputs will not feel that much responsive on the display screen and you will feel that their response is quite jerky, and a delay is also felt.Īnother bad thing about V-Sync is that it can lead to a 50% reduction in your overall FPS when the graphics card struggles to keep the FPS to the monitor’s refresh rate that is locked by V-Sync. However, V-Sync does have its disadvantages too that can be really bothersome for some gamers. So, basically it synchronizes the monitor’s refresh rate with the graphics card FPS and eliminates game tearing. For example, if you have a 60Hz monitor and your graphics card is generating 100 FPS or more on average, then enabling V-Sync the maximum FPS you will get is 60 FPS only. It does so by slowing down the game engine and making the graphics card work less, which may also result in low GPU usage if the graphics card is rendering much more frames compared to monitor’s refresh rate. V-Sync or Vertical Synchronization locks the frame rate of the game to your monitor’s maximum refresh rate. The easiest and the most basic way to limit FPS in games is by using V-Sync. Here are the top ways by which you can limit FPS or lock frame rate in games for G-Sync / FreeSync technologies so that you can have buttery smooth gameplay without any screen tearing and stuttering.
Must Read: Best Softwares to Measure FPS in Games How to Limit FPS in Games? This can also result in better stability and reduction in stuttering in games, especially if you are being bottlenecked by your CPU. However, these benefits are mainly dependent on the game and the graphics card, because if you are limiting your FPS from 150 FPS to 75 FPS then you will have an extra advantage in terms of power and temperatures compared to limiting FPS from 90 FPS to 75 FPS.
Moreover, your graphics card GPU temperature may also run a couple of degrees lower, because the GPU is doing less work is not being utilized to the full potential.
It did sound unusually loud for me but was told its normal for desktop.You can also save a little bit of power by capping your game FPS because it takes some load off the graphics card. Maybe I just got a ‘lemon’ graphic card but starting to think that maybe there are issues with the card model.
RTX 2060 graphics card for my new Dell XPS 8930 i9 desktop in 3 working days since it is under warranty.
They are sending a technical to install the new The Dell technician couldn’t fix after trying different things to reinstall the Nvidia control panel - hence they first thought it was the motherboard itself but later called me back to let me know it is the video card. Driver was updated and couldn’t install the new control panel so that I could switch back to Nvidia instead of using the Intel graphics setting panel. Rendering was so much faster then my ASUS i7 1070 laptop. It gave me that message and then I wasn’t able to even find/open the Nvidia control panel (right click on screen) - was working perfectly prior to the update. This all happened after I updated SU 2019 to the new release.